MoP Alpha Talent Trees out now

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Re: MoP Alpha Talent Trees out now

Post by Jonirenicus on Thu Feb 16, 2012 2:25 am

better then they were. warrs got a fuck of stuns.. looks nasty.

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Re: MoP Alpha Talent Trees out now

Post by Corporatus on Thu Feb 16, 2012 2:37 am

LOLZ NO CD ON EVOCATION

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Re: MoP Alpha Talent Trees out now

Post by Sephisto on Thu Feb 16, 2012 4:00 am

Some interesting spells there, Ice Ward, Temporal Shield. Probably not enough for Blizzard to redeem themselves after Catafail.

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Re: MoP Alpha Talent Trees out now

Post by Mitz on Thu Feb 16, 2012 10:01 am

Deep freeze also seems to be universal for every mage spec. I have a bad feeling about this if it doesn't change.

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Re: MoP Alpha Talent Trees out now

Post by Mintii on Thu Feb 16, 2012 10:14 am

Kinda like it more than the current tree's, hybrid specs are always fun in any case.. But yeah.

What Mitz and Corp said.

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Re: MoP Alpha Talent Trees out now

Post by Exactly on Thu Feb 16, 2012 11:55 am

My spec remains relatively unchanged
http://us.battle.net/wow/en/game/mists-of-pandaria/feature/talent-calculator#UZ!200112

but these talents are still imbalanced

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Re: MoP Alpha Talent Trees out now

Post by Daniel on Thu Feb 16, 2012 12:45 pm

All those shitz look way more OP than it was before. Like 20% health from Cold Snap, no cd on Evoc, every mage have shatter and deep freeze...
I didnt take a look on other's classes talents, but mage as of now looks like some kind of beastly tank, who cant be killed and able to do some proper damage from time to time.

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Re: MoP Alpha Talent Trees out now

Post by Exactly on Thu Feb 16, 2012 12:46 pm

Daniel wrote:beastly tank, who cant be killed


youre thinking of feral druids

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Re: MoP Alpha Talent Trees out now

Post by Gates on Thu Feb 16, 2012 1:18 pm

Nice changes to 90 tier. My Spec

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Re: MoP Alpha Talent Trees out now

Post by Dranzer on Thu Feb 16, 2012 3:14 pm

Warlock's got nerfed at Soul Leech.15% from 25% healing..Looks like Blizzard want to make the wlock different class.We'll have free trinket,a lot of healing,casting while mooving 2 demons and bubble.Too bad that some spells cost 10% or more of your HP.Anyway,we have a lot of healing effects too,so it will be fun.
edit:Shadowfury CD increased by 10 sec.

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Re: MoP Alpha Talent Trees out now

Post by Guest on Thu Feb 16, 2012 4:14 pm

facepalm

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Re: MoP Alpha Talent Trees out now

Post by Monora on Thu Feb 16, 2012 4:59 pm

As far as i understood evocation only increases ur dmg done if u pick the talent.

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Re: MoP Alpha Talent Trees out now

Post by Corporatus on Thu Feb 16, 2012 6:08 pm

Dranzer wrote:.Anyway,we have a lot of healing effects too,so it will be fun.


Every class is getting a fuckload of selfheals and that's only a bad thing. What screwed Cataclysm over was how self-dependent every class got and how beefy even the "glass-cannons" got.

If Blizzard doesn't realize that there's a reason why we have healers and tanks in addition to DPS MoP will be just as bad as Cata. Just my two cents.

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Re: MoP Alpha Talent Trees out now

Post by Dranzer on Thu Feb 16, 2012 6:24 pm

OOOH TOO FAST I WAS TOO FAST TO WRITE,WHAT THE F*CK IS THIS SH*T...Ferals can use all their stealth spells while not in stealth,they have blink,warr got 3 stuns+unable to slow,mages got a non cd evo+2 cs..WOOOOOOOOOOT.I won't play it.I can't smell the balance...

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Re: MoP Alpha Talent Trees out now

Post by Monora on Thu Feb 16, 2012 7:10 pm

Dont ignore my post about evocation. Jesus fuck...

Also, 20reduced cost on ambush while shadow dance is active makes me a happy little rogue

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Re: MoP Alpha Talent Trees out now

Post by Mitz on Thu Feb 16, 2012 7:26 pm

The reason why evocation not having a CD would be OP is because evocation restores 15% of your mana and health (if glyphed) instantly, so you can basically just run around and spam it whenever your GCD allows you to. You'll be back to full health in 5 GCD.

Incanter's shield is quite OP as well. From what I understood of the tooltip, you'll basically be able to absorb damage equal to 30% of your mana pool every 25 seconds.

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Re: MoP Alpha Talent Trees out now

Post by Sabuzar on Thu Feb 16, 2012 9:12 pm

no cd on Metamorphosis lol

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Re: MoP Alpha Talent Trees out now

Post by Daniel on Thu Feb 16, 2012 9:13 pm

Mitz wrote:The reason why evocation not having a CD would be OP is because evocation restores 15% of your mana and health (if glyphed) instantly, so you can basically just run around and spam it whenever your GCD allows you to. You'll be back to full health in 5 GCD.

this
Mitz wrote:Incanter's shield is quite OP as well. From what I understood of the tooltip, you'll basically be able to absorb damage equal to 30% of your mana pool every 25 seconds.

As far as I understood you just gain mana from incoming damage, not absorb it, up to 30%.

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Re: MoP Alpha Talent Trees out now

Post by Calcant on Thu Feb 16, 2012 9:38 pm

Well, now each and every tier of the mage talent tree offers a fair choice between talents, and thats because each and everyone of this talents is overpowered as F. I like it.

Hmmmm, regarding the 90 tier for mages, its all about mana regeneration, I don't know how the glyphs are going to look, but I'm pretty sure that in this current talent trees glyph of evocation is going to be removed/redesigned.

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